Global Certificate Course in Empathy in Video Games
Published on June 20, 2025
About this Podcast
HOST: Welcome to our podcast, where we talk about innovative courses that are reshaping industries. I'm thrilled to have [Guest] with us today, an expert in video game design and the instructor for the Global Certificate Course in Empathy in Video Games. Can you tell us a bit about your personal experiences that led you to create this course? GUEST: Absolutely! I've always been fascinated by the emotional connections players can form with game characters. This inspired me to explore emotional storytelling and character development, ultimately leading to this course. HOST: That's fascinating! In your opinion, what are some current industry trends that highlight the importance of empathy in video games? GUEST: More developers are recognizing the value of diverse representation and inclusive design, which fosters empathy and connects with a broader audience. Games like Life is Strange and The Last of Us showcase these powerful narratives. HOST: Indeed, those are great examples. Now, teaching empathy in game design may have its challenges – what are some obstacles you've encountered, and how have you addressed them? GUEST: One challenge is helping students understand the nuances of character development and emotional storytelling, but we tackle this through real-world examples, case studies, and hands-on exercises. HOST: Excellent! Looking forward, how do you envision the future of empathy in the gaming industry? GUEST: I believe we'll continue to see increasingly sophisticated storytelling and character development in games, leading to even deeper connections between players and digital worlds. HOST: That's an exciting outlook! Thank you for sharing your insights on the Global Certificate Course in Empathy in Video Games. We're confident that this course will inspire many game developers and designers to create more engaging and inclusive gaming experiences. GUEST: Thank you! I'm looking forward to seeing the positive impact our students will make on the gaming industry. [END OF TRANSCRIPT]